Super War Crime is a Cold War era multiplayer in which you must literally force your opponents hand to commit a war crime and escalate the Cold War.
I designed the gameplay mechanics
I was responsible for all programming such as controls and win conditions, except for UI updates

Tools used: Unity, Visual Studio, Dropbox
You each control one defensive hand, and one "pokey" finger. The aim is to cause your opponent to start to cold war by launching all their nukes, while defending your own launch buttons. Made as part of the Galway Game Jam 6.
Requires two people and two Xbox 360 controllers to play. Discovered the limitations of Unity's controller options during development.
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