Azthetic was an artistically gorgeous game made for the Global Game Jam in 2016. Unfortunately, due to time constraints, the art was not finished in time to finish the project.
I was responsible for all programming, such as the 2D Character controller, as well as the powerups (Dynamite, machine gun, shotgun) and the unique health bar (6 health total, red heart = 2, yellow/bruised = 1, green/dead = 0)
I also provided a number of pieces of placeholder art to urge the project along

Tools used: Unity, Visual Studio, Photoshop, Dropbox
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